package com.rollawizards.client 
{
    import com.rollawizards.server.Server;
    import flash.utils.ByteArray;

    public class LocalProxy extends Proxy
    {
        private var server:Server;

        public function LocalProxy(server:Server)
        {
            this.server = server;
        }
        
        public override function sendPacket(packet:ByteArray):void
        {
            //server.receivePacket(packet);
        }
    }
}